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| Other Names | Necronid, Slythikar, Bone Spider |
| Climate/Terrain | Any |
| Frequency | Rare |
| Organization | Varies |
| Activity Cycle | Any |
| Diet | None |
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The most common form of bone horror comes in the shape of a large spider. Eight jointed legs radiate out from a central body with bones of varying size. The central body itself is a humanoid skull connected to a ribcage (which takes the form of an abdomen). The spine runs underneath skull and ribcage. A bone horror has a leg span of about 4 feet and weighs about 50 pounds.
Another common form is a quadruped which moves and prowls much like a canine. It walks on four human skeletal arms and has a human skull for a head and a human spine/rib cage.
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These abominations move with a click-clack of bony legs across a stone floor. They can spring up to 10 feet and bite with the fangs of the skull.
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As constructed creatures, bone horrors are encountered wherever their masters place them. They are typically given guard duty of treasure vaults or summoned to serve as body guards. Bone horrors.are often found in dungeons, crypts, ruins and caves.
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A bone horror is created by an evil necromancer or priest. The exact formula for this creature is a closely guarded secret shared amongst them. Once crafted, a bone horror is permanent until destroyed. Bone horrors are typically used as trackers and hunters by their creators. As constructed creatures, bone horrors are not alive and do not interact with their environment. They do not eat, sleep or breathe. They do not reproduce.
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This page last updated Wednesday, December 24, 2008. Copyright 1990-2009 David M. Roomes.