The World Of Khoras - Religion - Gods of the Borrellians

Urthal

Other Names The Frozen Lord, Ice King, Slayer of Flame
Area Of Control Winter, ice, cold, death, darkness
Ethos Only by embracing the cold can one defeat one's fear of it. 
Pantheon Borrellian
Worshipers Mostly borrellian men (especially outcasts).
Appearance A huge, white skinned borrellian male with a thick frost covered beard. His eyes glitter and flash for they are nothing more than chunks of ice. He wields a massive spear carved from an icicle. Around his waist his tied a bag with a draw string.
Symbol Snowflake, icicle

Description

It is said that Urthal carries the bitter winter winds in the bag tied at his waist. His breath is frost. His touch freezes victims solid. Fires flicker and die at his approach. The ground about him freezes in the wake of his footprints. This is the borrellian god of death, the Frozen Lord, the Ice King. He is the walking embodiment of winter.

Religion

Urthal lures young men into his service with promises of power and immortality. Still, Urthal's worshipers are few in number. Fire is forbidden within Urthal's temples and at his ceremonies. No fire at all, nor anything that would bring warmth. His temples are always deathly cold and usually dimly lit. The only light allowed comes from enchanted icicles which glow with a cold blue light. The ultimate goal of this cult is to create a borrellian society of complete and utter cold. Where fire is unknown and all people embrace the cold rather than fight it. Where stone and ice are the only materials felt under skin. This cult is diametrically opposed to Gyth and battles it constantly.

To make the ideals of this religion work, the priests and worshipers of Urthal have cold magic and are virtually immune to the cold. Priests of Urthal have a variety of cold-based spells and can perform the following magical feats:

  1. Cause non-magical fires to go douse with a thought.
  2. Shape ice with their bare hands as easily as they would soft clay.
  3. Enchant ice so that it will not melt or shatter.
  4. Obtain nourishment from the consumption of ice and snow.
  5. Summon and shape great walls of ice.
  6. Walk through ice as if it were air
  7. In combat, freeze opponents solid and encase them in ice.
  8. Hurl bolts of ice from their hands which impale their victims.

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