Author Topic: Two More Rooms in a dungeon  (Read 3225 times)

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Offline David Roomes

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Two More Rooms in a dungeon
« on: March 19, 2016, 05:31:58 PM »
During one adventure, the players found their characters in a dark and twisted dungeon that was filled with all manner of devious traps. They had encountered pressure plates, trip wires, programmed spells, animated statues, magic dead zones, etc. They had been burned, shot at, stunned, near drowned and so forth.

When they came upon a chamber where the far wall was a giant mirror, they hesitated going in. They could see themselves reflected in the mirror. The players talked and all were in agreement. As soon as they stepped in to the room, their reflections would step out of the mirror and attack. They were absolutely certain of this.

One player had the bright idea to preemptively attack. So they loaded up every missile weapon they had - arrows, bolts, fireball spells, magic missile spells, etc - and unleashed everything they had at their reflections. They expected that they would either shatter the mirror or at least gravely wound their mirror spawned counterparts before they could step out.

What they did not expect was for arrows, bolts, fireballs and magic missiles to come hurtling out of the mirror back at them...  It was a magic mirror and they did end up having to fight their own reflections. It was a pretty awesome fight.

A short time later they came upon a door which opened up into a large square room with a door on the far side. The floor was tiled in an alternating pattern, but the room was empty and eerily quiet. By this time, the players were becoming a little twitchy and paranoid. There was no way they were going to set foot on that floor. They tossed pebbles onto the floor, threw one end of a rope in, scanned with magic, probed with a long stick, shot an arrow into the far door, threw the wizard's familiar in, etc. They experimented, tested and debated for a good 15 minutes. Finally, exasperated, one of the fighters marched into the room, walked across the floor and flung open the far door.

Nothing happened. It was an empty room.

That's the first time, as DM, I've ever been pelted with dice.
« Last Edit: March 20, 2016, 09:51:35 PM by David Roomes »
David M. Roomes
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Offline sid6.7

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Re: Two More Rooms in a dungeon
« Reply #1 on: March 19, 2016, 05:48:54 PM »
that is totally funny I wish we had a like button here...

come see Kramxel at  http://cruzan.info/kramxel

Offline tanis

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Re: Two More Rooms in a dungeon
« Reply #2 on: March 22, 2016, 09:32:50 AM »
I agree. That's hilariously devious on your part, Dave.
He who fights with monsters might take care lest he thereby become a monster. And if you gaze long into an abyss, the abyss gazes also into you.