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There are a staggering variety of goods and services available for the average adventurer to purchase. Every role playing game offers a limited equipment list with associated prices, but no game system has ever given a COMPLETE list. I would like this section - Goods & Services - to eventually become complete. If you can think of anything which is not in the following set of equipment lists, email me and I'll add it.
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Legality
| Legal - Indicates the item is legal for the common citizenry in most areas. | |
| Shady - Indicates the item is associated with criminal activity or is of the lower classes. In the former case, the possessor may be monitored by the authorities. In the latter case, the possessor may be monitored, dealt with rudely or outright challenged by authorities. | |
| Restricted - Indicates that the possession and/or use is partially restricted. Depending on the area and nature of the item, this may mean that it is available only to those of certian social classes and rank or that the item requires a permit of some kind. | |
| Illegal - Indicates that the item is usually outlawed and possession and/or use of such will result in confiscation, fines and worse. |
Availability
| Common - Commonly available in all cities and villages in many different nations. | |
| Uncommon - Commonly available in cities of substantial size, especially in or near the country from which the item comes (if it has a clear origin). | |
| Rare - Usually available only in major cities on Market Day or in specialty stores. Quantities are usually limited. | |
| Very Rare - Very difficult to obtain due to limited supply and expense. Available only in the largest cities and then usually only by appointment or special request. (This depends a great deal on the nature of the item in question and whether or not its origin is particular to a race or region). |
Cost - Indicates the average cost of the item. Prices are given in Drakkellian standard coins. (1,000 Iron Petties = 100 Copper Commons = 10 Silver Nobles = 1 Gold Lord). Cost will vary, of course, depending on the region of the purchase, the condition of the item and many other factors.
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| Tools of War | Common Items | Exotic Items | Food & Drink | |||
| Weapons | Tools | Art | Beverages | |||
| Armor | Storage Devices | Jewelry | Bread | |||
| Vehicles | Raw Materials | Magic | Cheese | |||
| Shelter | Services | Musical Instruments | Delicacies | |||
| Animals | Medicinal Herbs | Dishes | ||||
| Clothing | Poisons & Toxins | Herbs & Spices | ||||
| Common Items | Common Foods | |||||
| Furniture |
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This page last updated Monday, October 08, 2007. Copyright 1990-2008 David M. Roomes.