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| Other Names | - |
| Category | Miscellaneous |
| Magical Strength | Strong |
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Grimnoth is a fashioned construct... an automaton built from dozens of different humanoid body parts fused with metal plating, wires, tubes, gears and magical circuitry. He is roughly half organic and half mechanical. Grimnoth stands seven feet tall and weighs about 400 pounds. Much of that weight can be attributed to the heavy armor plating which covers much of his body. Probably because of this great weight and heavy construction, Grimnoth is slow in combat. Although he may strike last, he strikes very hard. He is normally armed with a massive, cleaver-like blade which he wields effortlessly with one hand.
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Grimnoth was fashioned in 2642 CY by Saramuthak, the Chaddamarian sorcerer turned necromancer. Shortly before Saramuthak was imprisoned by the Church of the Chaddamar, Grimnoth disappeared.
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Grimnoth is a well-built and heavily armored half-machine, half-corpse construct. He does not eat, sleep, breathe or carry on any other normal biological function. He is immune to poison and disease. He feels no pain. Despite being mostly machine, Grimnoth is intelligent and self aware.
Healing potions will only affect Grimnoth's organic components. His mechanical components must be repaired.
Grimnoth's left eye is a mechanical construct with several enchanted lenses in metal brackets. Each crystalline lens is enchanted to give Grimnoth a specific mode of enhanced vision. The lenses are: Telescopic, Thermal, Low Light, Detect Magic and Detect Life Energy. These lenses swing into place over the main eye socket when needed and fold back out of the way into a special enclosed compartment when not in use.
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Grimnoth has a variety of special features - retractable claws, a built-in tool kit integrated into his structure, a grapnel hook launch and attached fifty foot chain and a small cargo compartment in his stomach.
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This page last updated Saturday, July 01, 2006. Copyright 1990-2006 David M. Roomes.