The Company |
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Type of Organization |
Criminal |
Type of Members |
Crime Lords, Petty Thieves, Smugglers, Bandits, Informants, Spies, Mercenary Thugs |
| Number of Members | 8,600 |
| Demographics | Human 25%, Orcish, 15%, Ogrish 10%, Dwarven 20%, Grum 17%, , Elven 9%, , Other 4% |
Primary Location(s) |
Drakkellian Alliance and Asylum |
Leader |
Lakato Vaul, human male crime lord |
| Year Founded | 1707 CY |
| Symbol | None. |
| Group Wealth | Wealthy |
| Group Stability | Stable |
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General Description
"The Company..." ...the name is often whispered quietly in dark tavern corners among dangerous looking men. It is the name of the most feared underworld organization in the southern realms. The Company is a highly organized network of crime lords, business leaders, thieves, slavers, assassins, spies, informants and common thugs. All manner of underworld activity, crime rackets, and scams are monitored and controlled through Company channels. Assassinations, prison breaks, smuggling, piracy, slavery and even political appointments are within the influence of this secretive group. The Company also operates various Beggars' Guilds in Drakkel, Asylum and some of the larger towns.
The Company maintains several headquarters, safe houses and warehouses in the city of Drakkel. It also maintains a number of smaller guild houses scattered throughout the south from Kalimura to the Coalition. The Company's influence is widespread and it maintains loyal men in Kalimura, Ithell, the Drakkellian Alliance, the Coalition, the Garrison, Mercia, Ormek, the Pirate Isles and the Rukemian Empire. .
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History
Originally a small slavery operation known as the Drakkellian Labor Guild, this small operation has grown steadily through the years by slowly infiltrating and absorbing other underworld groups. One way or another, these groups all fell to the Company.
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Goals and Motivations
The Company wishes to extend his range of control to include all of the south coast - from Kalimura to Ormek. It's usual method is to infiltrate a foreign government with agents and then slowly build up a guild presence there. This guild presence then begins underworld operations.
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Allies and Enemies
When it comes to slavery, the Company is in direct competition with its eastern competitor,The Slave Lords. Undoubtedly, the Company is the single largest commercial enterprise throughout the southern realms. Company slaves bring huge profits everywhere the Company is tolerated. This includes the Drakkellian Alliance, the Coalition, Asylum and the Pirate Isles.
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Membership
The Company employs over 8,000 loyal and well paid men, ranging from the lowest cutthroats and shrewdest businessmen up to the wealthiest crime lords. In addition, the Company utilizes many hundreds of slaves as a cheap source of labor. The Labor Guild (slavery division) is the largest and oldest branch of the Company.
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Oaths and Codes
The Company has no oaths or codes.
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Rank Structure
Although the Company has many ranks and tiers of organization, the entire operation is run by a reclusive figure... the Lord Master Lakato Vaul. Vaul is a true genius of manipulation and personally oversees the Company's many underworld projects, often playing underlings and enemies against each other like so many pawns. Lord Vaul is virtually a legend throughout the south, though his name is not spoken openly. Those who ask too many questions about him often find themselves the victims of unfortunate "accidents". Lord Vaul surrounds himself with misinformation and intrigue to conceal his true identity, revealing himself only to his most trusted lieutenants. Most agree that he is a human man in his forties, although even this is sometimes disputed. The fifteen hundred "company men" spread across the south are fiercely loyal to Vaul and are all paid extremely well. Opportunities for advancement within the Company are many. With so many resources and man power at his disposal, Vaul is one of the most powerful and feared men in the world.
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Notes
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This page last updated Monday, October 08, 2007. Copyright 1990-2008 David M. Roomes.