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| A brightly colored jungle flower which produces a pollen which can be used to create a strong hallucinogen. | |
| Raleban | One of the eight provinces of the Padashan Empire. |
Ranyku |
A quasi-religious order of ascetic mystics and sages that existed during the Age of Dawning. Elements of their way of life and their magical knowledge have filtered down through the ages influencing language, magic and culture. |
Rathani |
A black rock which is extremely effective at blocking magical energies and the anti-magical effects of Drellis. This rock is also called Ebony Granite. |
| Raug | A large hoofed herbivore domesticated and used in the Aukarian Republic. |
| A unique flower whose stem is a wood/metal fusion. | |
Rebirth |
Annual Borrellian festival celebrating the tribes survival of winter. Also, the name of a saurian ritual. |
Reckoning |
The Borrellian method of conflict resolution in which the chieftain assigns a challenge or quest which all opponents undertake. |
| Annual dwarven festival celebrating the retaking of Urmordia. | |
| A black and green moss that causes sickness and nausea. | |
| The central phellysian god and lord of their pantheon. | |
| A soft, brown bread made from Rhen wheat and ale by the grum. | |
| The capital city of the Rift Vale. | |
| A region of desolation which is the xorian nation. | |
| Time period following the Age of Thull in which the Alliance gained political power and dominated all other magic groups. | |
Ritual of Manhood |
The coming of age ceremony for ogre males. |
Road Biscuit |
A meat and vegetable filled pastry with an herbal preservative. Stays fresh for many days. Made by the grum. |
| Road of the Gods | An ancient ruins in the Chaddamar Theocracy. It is an ancient paved road of the former Kytohan Empire, remarkable for the colossal statues that line it. |
| A large flat topped tree that grows together in clusters. | |
| A pungent tobacco that numbs the smokers body to mild pain and discomfort. | |
| A fine elven wine of exquisite red color and flavor. | |
| A large, wealthy and militarily powerful empire that dominates the eastern lands. Rukemia rules Ormek, Kitar, Mercia and the War Vale as subordinate kingdoms. | |
| The intelligence and spy network of the Rukemian Empire. | |
| Any of a set of enchanted medallions which allow telepathic communication with other rune medallion wearers. Also called thought runes. | |
Runners |
Swift avarians who act as couriers and messengers. |
| Rusyn | One of the seven provinces of the nation of Magrakor. |
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This page last updated Monday, October 08, 2007. Copyright 1990-2008 David M. Roomes.