Glossary

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Sadryn

A sweet, unleavened elvish bread.

Sakyr

Also known as Bel-Helizar. Dwarven god of law, order, organization, purity and caution.
Salath A major town in the Trossoli Dominion.

Salt Marshes

A mineral rich wetlands on the borders of the Sea of Ash.

Sand God

A squat, ugly desert tree that stores water within it.

Sand God

The baenite god of water known as Inkrest.

Sand Worm

Large worm which "swims" beneath the dunes of the Baen Desert.

Sandshifter

A dangerous desert predator composed of nothing more than sand.

Saradda

The language of the Saridians.
Saralla The largest town in the land of Eshtar.

Sarakor

A Rukemian province.
Saramuthak An infamous necromancer imprisoned by the Chaddamarian Church.
Sarid The tropical homeland of the dual brained saridians.
Saridian An intellectually gifted dual brained humanoid race.
Saris A dark sweet Aukarian wine made from fermented dates.

Sarrak

Saurian god of rain, storms and weather

Sar'shang Brotherhood

A reclusive order of pacifist monks who excel at fighting and healing arts.

Sarthak

A cruel subterranean intelligent humanoid race with remarkable mental and magical powers.
Sathwon Tree Bear A small, arboreal bear native to the Aukarian Republic.

Satin Stone

A smooth grey-blue stone often incorporated into jewelry and stonework.

Saurian

A cultured race of swamp dwelling bipedal reptilian humanoids.

Sauric

The language of the saurians.

Sayune

A nomadic race of minstrels, thieves and craftsmen distantly related to the grum.
Schlauger One of the main towns in the nation of Magrakor.

Scrub Rats

A primitive proto-humanoid race common in the wilds of the southern Sentinel Mountains.

Scythe Lizards

A bipedal reptilian swamp predator.

Sea Festival

The largest festival in Mercia.

Sea Hawk

A Kitaran cargo transport of considerable size.

Sea of Anar

The sea northwest of Aggradar.

Sea of Ash

A lake of volcanic ash and seawater that encircles Mount Durrodis.

Sea of Chaos

Warm southern sea known for pirate activity and fierce sea battles.
Secambru The wilderness homeland of the Secambru giants.
Secambru An ancient dying race of giants.

Second War of Demons

A period of Duthelmian military aggression against the Rukemian Empire which ended early in the war due to internal conflicts in Duthelm.

Seekers of Shidar

The largest and most powerful resistance group in Chaddamar.

Selari Knights

A group of self-proclaimed Death Knights who are one of the ruling groups of the Coalition.

Sentinel Mountains

Largest and southern most mountain range. Home to the Coalition.

Sentinel Scorpion

A large, fast and aggressive species of scorpion found throughout the southern Sentinel Mountains.
Serenity Gardens A legendary group of gardens in the city of Vaulstav.
Servile War A slave rebellion that occurred in 2209 CY in the Kingdom of Sybren that led to a 30 year war and eventually changed the very culture of that nation.

Setharin

An aberrant that consists of an avarian born with bat-like, rather than avian, characteristics.

Setharus

Avarian god of life and death

Seven Sabres

A powerful thieves guild that operates in the Aukarian Republic.

Shadebloom

A desert herb which can be used to concoct a medicine which protects the eyes from bright light and flashes.
Shades A secret underworld society in the Aukarian Republic.

Shadow Orchid

A rare flower whose pollen generates mutations in animals. Another example of biological weaponry from the Great War.

Shadow Wraith

A dark and twisted creature which is produced by the effects of the Shadow Orchid.

Shaker

A terrifying creature that dwells deep underground and hunts by sensing motion. 
Shaker Bay A large inlet on Lerobar Island.
Shaker Bay, Battle Of The final battle in the Lerobar Island rebellion in which Lerobar won their independence.
Shamat A popular Padashani game.

Shapeshifters League

The ruling group of Fenlar interested in advancement of morphing skills and morphians, in general.
Shar A town in the Aukarian Republic.

Shard

A crystalline piece used as currency in corvenian.

Shard Storms

Storms in the Shard Wastelands in which fierce winds fling razor sharp crystal shard pieces about in the air with enough force to penetrate plate armor.

Shard Wastelands

A mysterious and barren wasteland of the northwest with unique crystalline geological formations which give it its name.
Sharmaud An outlawed, but popular, religion of the Kingdom of Anquar. Now practiced by the faithful in secrecy.

Shattered Mountains

Small mountain range in southwest known for extremely rugged terrain, sharp cliffs and bottomless ravines.

Shekul

Simple dome shaped shelter used by the saurians and built out of materials obtained from the swamp - mud, vines, leaves and branches.
Shidar A major city in northeast Aggradar from 851 CY to 1136 CY.

Shidaran Zombie

Mindless humanoid monstrosities that stalk the Desolation.

Shield Ring

A magical ring that, upon command, envelops the wearer in a suit of armor.
Silver Tarn A species of small fish native to western Aggradar.

Sitharek Rainforest

A tropical rainforest on the edge of Sarid.
Six Lies A large and powerful thieves guild that operates throughout Chaddamar.

Shimmer Cat

A forest dwelling creature with superb biological camouflage. This creature is an evolutionary contradiction exhibiting both feline and reptilian characteristics. It is warm blooded but lays eggs.
Skaan A major mining town in the Sybren Imperium.

Skrell

A fur-covered subterranean humanoid race of short stature.

Skull Mace

A magical spiked mace made of solid bone with many magical powers.

Sky Lance

The largest and most isolated mountain located in the eastern Northern Tusks.

Sky Runner

A small arboreal rodent that lives and nests at the top of the tallest trees in ancient forests.

Sky Ship

A magical ship that has the power to fly. Few left in existence.

Sky War

Annual avarian gathering celebrating flight.

Skylance

The highest known peak in the world.

Skypod

A strange balloon-like plant creature which lives its entire life in the air.

Skystone

A translucent blue gemstone which absorbs and reemits drellisian sunlight.

Slave Lords

A large, organized guild of slave traders that operates in the eastern half of Ithria.
Sleeping Tower, The The ruins of a great toppled tower in central Aggradar. Most likely a remnant of the Kytohan Empire.

Sliver Bush

A magically engineered plant which shoots thorns in all directions as a form of attack. Originally created as a form of biological weaponry during the Great War.
Smelting Day A dwarven holiday that honors blacksmiths. Held in the nation of Uthran.

Smoked Krell Cheese

A strong, spicy and sharp cheese made in Normida.

Smoking Valley

A valley in the eastern Sentinels which contains thousands of smoking craters.

Smugglers' Cove

A large cove on eastern Aggradar which has been a favorite of pirates and smugglers.

Snow Drifter

A powerful, six legged horse bred and raised by the borrellians.

Snowy Timber

Large forest in Kitar known for plentiful game, fruits and wood.
Sojourn’s End An annual holiday held in Aerith that celebrates the founding of Vorrik.
Soleth A major town in the Chaddamar Theocracy.
Soren A small town in the land of Eshtar.
Sorcerer King, The Also known as Lothiramar. A dictator that ruled the Aukarian Republic for 2 centuries before he was defeated. He has recently returned and is amassing power in the Kalanos Marshes.

Sorrath

Life Giver. Common god of healing, regeneration and life.
South Gate The main city gate of the city of Aramanda and one of the architectural wonders of the world.

Spiced Ale

A spicy dwarven  ale served hot.

Spirit Ward

An amulet that protects the wearer from death by housing the wearer’s spirit while it heals the wearers body.

Splinter Slug

A rare, but dangerous, parasitic life form that incubates within and then kills its host.

Stalkers

Hunter priests of Erylon.

Star of Khoras

A large fleshy, edible mushroom. A mildly poisonous inner liquid produces temporary sterility.

Stealth Armour

A magical suit of black armor that makes the wearer silent and stealthy.

Stench Bog

Large marsh infested with retch moss, itch vines and other unpleasant plant life. This combined with impossible terrain and numerous predators make it a most inhospitable area and very few people ever venture within it.

Stone Beak

A large flightless bird with powerful legs that is native to the Iron Hills, but can also be found in the Shattered Mountains, Karth and Talis.

Stone Caitian

An ancient and powerful artifact created by Rexilar shaped like a small stone statuette of a cat.
Stone of Memories A place of learning and art in the city of Kurebay.

Storm Bay

A Rukemian province.

Storm Draught

A frothy, bubbling brown drink from the dwarves.

Storm Shield

A magical shield which protects the bearer from the weather.

Stout Ale

A pale, orange bittersweet grumman drink.

Stovikar

Capital city of Ormek.

Straits of Domanska

A difficult to navigate waterway between the Aggradar south coast and Ile Scholerum.

Straits of Yarin

The narrow waterway that connects the Captured Sea with the Crystal Deep.

Strath

The Rock. Common god of dedication, persistence, endurance, tenacity, faith and hope.

Strathon

Capital city of Arkalia.

Sucorro Badlands

A desolate badlands region of Aggradar north of Sarid.
Sueleng A major naval port in the Sybren Imperium. Also, notable for the sullenger breed of horses raised here.
Sulgis A goblyn who aided in the rescue of an Arkalian Duke in 1192 CY.
Sullengar A species of heavy horse with a distinctive rust red color.

Sukaran Vanishing

An event during the Great War in which a small nation vanished overnight. No trace has ever been found.

Sukari

A nation that vanished early in the Great War. Sukari means "forest dwellers".

Sundering

The catastrophic failure of the Focusing which resulted in the stellar fission of Drellikar.

Sunder Shard

Also called Molari. Rare enchanted crystals which store vast energies. Sunder shards are pieces of the original Core Crystal which was the main artifact from the Focusing

Sunfish

A tropical fish capable of emitting a bright flash of light as a defensive measure.

Sunstone

A translucent yellow gemstone.

Surviving Island

Also known as the Sunken Mountain and Mountain Top Isle. This was a mountain until the World Storm changed the geography of the north. Now, it is the largest island within the Captured Sea. Many Irenni ruins can be found on this island and around it (under the waves).

Sutok

A thick, sweet brown gruel favored in grumman lands. Filling and fattening.

Sweet Rye

A light brown bread from the eastern realms.

Sweetspice

A sweet jungle herb popular among smokers.
Sybren Imperium The imperial regime of the powerful demonic sybrenar.
Sybrenar An aggressive warrior race of demonic humanoids.
Sybrenar The language of the Sybrenar Imperium

Symul

The highest dwarven social tier which includes lawmakers, judges and leaders.

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This page last updated Monday, October 08, 2007. Copyright 1990-2008 David M. Roomes.

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