Glossary

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Wailing Fish

A large species of fish capable of delivering a stunning underwater wail.
Wakaya Refers to a tropical tree and its edible fruit.

Walking Plant

A small, curious tree that can sense its surroundings and walk.
Wallace One of the clans of Bathynia.
Wandering, The A winding maze of canyons between Magrakor and the Aukarian Republic.

War Academy

A large and well known school of combat located in Aerith.

War of Caverns

A war fought deep in the earth between the dwarves and other evil races of the underworld. This war forced the dwarves to abandon Mordia.

War of Demons

A war that erupted when Duthelm successfully summoned a demon lord into the world and, with its aid, began a campaign of conquest.
War Night A night of debauchery held once each year in the nation of Duthelm.

War Vale

A region of several independent duchies bound together under a loose provincial government. Known for its bloody history and many battle fields.

Wardegar

Lord of the Night, Master of Shadows, Keeper of Gloom, Light Slayer. Dwarven god of darkness and caves.
Wardurusk A very old male dragon that lives in the Helgar Mountains.
War Vale A collection of seven duchies loosely united under one flag and ruled as a subordinate kingdom by the Rukemian Empire.

Watchers

A covert government group with orders to protect Kalimuran technology at any cost.

Waterstone

Pale blue crystal with a rippled surface.
Wayfarer Inn A well known inn, tavern and trade store that overlooks the city of Myranor in Kitar.

Webbed Obsidian

A beautiful black and white stone common in the Northern Tusks.
Whip Spider A disgusting spider-like demon.
Whip Vine A carnivorous plant in the Desolation of Shidar.

Whirling Flower

A small flower that periodically relocates by flying.
Whisperers An underworld group of spies and information brokers that operate in the city of Damogoth.

Wild Mages

Sorcerers who draw power directly from Drellis.
Wild Sea The southern sea between Ithria and Qeshir.

Wildwood

The largest wooded region in Aggradar.

Willow

An ancient tree with medicinal properties (pain killing).

Wind Bell

A tiny flower that tinkles in the wind like a bell.

Wind Dancer

A tall, graceful tree with a supple, flexible wood.

Winders

Borrellian men who blow massive horns to communicate simple messages between Borrellian villages.
Windfisher A species of large forest-dwelling spider that "fishes" for insects by trailing strands of spider silk in the air from the trees.

Wind Plains

A broad coastal grasslands region in southern Qeshir.

Wind Singer

A tree with curved leaves that whistle in the wind.

Windward Bay

The long, winding bay of Vaul.
Winged Frog A species of swamp dwelling winged frog.
Winter Hawk A species of predatory bird common in the northlands.
Winter Wolf A species of arctic canine.
Wira One of the Alakubu tribes of the Fire Isles.

Wish Wine

A magical elixir that can produce almost any spell like effect the imbiber desires, simply through mental concentration.
Wolf's Blood A flowering mountain herb useful for creating a red dye.
Woodland Festival A large celebration in Kitar.

World Storm

The planetary cataclysm which immediately followed the Sundering due to enormous shifts in gravity, radiation and the very fabric of the space-time continuum. The World Storm consisted of extreme instability in magic, huge storms which ravaged the face of Khoras, violent landquakes, ecological imbalances on a planetary scale, numerous meteorites and more.
Wound Purge A very potent healing potion, notable for its brilliant golden color, that is expensive and difficult to brew.
Wrath Cannon Shoulder fired rocket propelled weapon used by Chaddamar soldiers against the Horde.
Wulfren A breed of large grey hounds native to central Aggradar.

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This website was last updated November 30, 2014. Copyright 1990-2014 David M. Roomes.

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