Glossary

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Abadan

A town in the land of Eshtar.

Aberrant

A rare genetic anomaly. A creature or person born with significant differences from his parent race due to the Drellisian radiation and does not truly fit into any race.

Aberration

A conclave of seven Chaos Sorcerers.

Adalijan

One of the eight provinces of the Padashan Empire.

Adamantite

The strongest metal known to the realms.

Adaptors

A form of warrior that was magically altered to be able to adapt to his opponent and environment. They were used extensively during the Great War by the Thullian Empire.

Aerism

The primary Saridian philosophical belief.

Aerith

Capital city of Vorrik.

Aeschler

One of the ruling iron citadels of the Iron States.

Afferad

One of the eight provinces of the Padashan Empire.

Age of Chaos

The years after the World Storm during which most nations recovered from the initial shock and attempted to reorganize. Accelerated evolution for biosphere began.

Age of Dawning

A period of time marked by historians as the 10,000 years preceding the Age of Thull.

Age of Dreams

Period following the political pacification of Thull the Merciless. Although an oppressive time of strict laws and heavy taxation, it was a time of peace, economic growth and advancements in the arts.

Age of Rebirth

Period of history during which the world began to awaken after the long Age of Sorrow. New nations, races and life forms began to venture out into the world again, make contact, forge alliances. In general, the world began to live again.

Age of Sorrow

The centuries following the Great War during which nations drew within themselves to heal. Aberrants became more common and the accelerated evolution of the biosphere continued to progress.

Age of Thull

Age in history during which the Thullian Empire was founded and grew in power.

Agethos

The orgish goddess of hate, ugliness and bitterness

Aggradar

The second continent of Khoras

Agurad Known as "Agurad the Toothless". A great goblyn chieftain said to wield powerful magic. In the year 844 CY, he united many orcish and goblyn clans, along with other humanoids, and began a war with Normidia. He was killed later that same year during the Siege of Tykron.

Ahtabi Desert

The largest desert in the world.

Akmira

A Normidian clan.

Aksira

Saurian god of survival and death

Alakubu

The name of the native people of the Fire Isles.

Alchemy

A field of magical study that deals with utilizing naturally occurring essence in the Universe and combining such essence to produce useful things.

Alexan

A major town in the Trossoli Dominion.

All Fools Festival

The largest festival in Kalimura.

Alliance of Alloys

An economic organization of metalworkers and miners in Kalimura.

Allune

A major town in the Chaddamar Theocracy.

Almad

A major town in the Padashan Empire.

Alrem's Apostles

A small group of sorcerers who worship the history of the Sundering.

Altreth

The innermost planet of the Khorasian solar system.

Amber Ale

A thick, sweet golden orange grumman drink.

Anarian Sea Turtle

A giant species of sea turtle found in the northern Sea of Anar, off the western Aggradar coast.

Anark

One of the eight Demi-God Kings of Anquar who disappeared during the War of the Gods.

Anhara

The first true civilization to develop during the Age of Dawning.

Ankar

The little-known nation of the reclusive Ankari.

Ankari

A reclusive human-like race of pacifist sorcerers that dwell in a realm hidden from the world.

Ankarus

The Wandering God, Grumman god of travel, wanderlust, opportunity.

Anquar

A kingdom in western Qeshir, ruled over by a cruel demi-god.

Arachnicon

A forest predator that resembles a humanoid/arachnid fusion.

Arachniphobia Ring

A magical ring which kills spiders near it.

Aramanda

The capital city of the Padashan Empire.

Arcane Council

The supreme magical authority in the Aukarian Republic.

Arcanum

Capital city of Carrikos.

Aridorn

Capital city of the Great Rukemian Empire.

Arkalia

A noble kingdom on the shores of the Captured Sea.

Arkus Pact

A treaty signed that united the warring sybren clans of the west into the Kingdom of Sybren.

Arochar

A huge predatory spider that inhabits caverns.

Arros

The Everlasting Sky, Avarian god of the clouds and sky.

Arryl

Baenite god of the endless sky, stars and clouds

Aschandi

A town in the Aukarian Republic.

Ash Steed

A breed of strong and handsome ash-colored horses native to the Aukarian Republic.

Asilir

One of the Alakubu tribes of the Fire Isles.

Asria

A Rukemian Province.

Assembly Hall

A huge stone building built by the Alliance specifically to house the Focusing ritual.

Assytia

Human goddess of nature and weather

Aswanar Wildlands

A tropical rainforest region in eastern Qeshir, home to the primitive aswani.

Aswani

A race of primitive mammalian humanoid hunters.

Asylum

The largest city on Ithria.

Aughrim

Borrellian god of mountains and the world.

Aukarian Republic

A powerful Aggradar nation divided into social castes and ruled by noble houses .

Aukarian

The language of the Aukarian Republic.

Aumnisham

One of the ruling iron citadels of the Iron States.

Aurells

Long poems of the elves which record their history. Also known as Songtales.

Autumn Hunting

A large festival held at the end of summer in the city of Garrison.

Avar

A collection of seven mountain cities and numerous peak villages of the Avarian people.

Avarese

The avarian language.

Avarian

An avian humanoid race capable of sustained flight and known for high culture.

Avisarr

A fist sized magically enchanted gemstone which stores the essence (soul) of Draxorith and is the key to the demon lord’s power and magic. With the Avisarr, the Black Sorcerers summoned Draxorith into the world which started the Demon War of the east.

Avrama

A padashani dish which involves potatoes and cabbage stewed with tomatoes and garlic.

Ayaha

A spicy padashani meat dish.

Azure Blessing

A dark blue lichen that aids in healing if eaten.

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This page last updated Monday, October 08, 2007. Copyright 1990-2008 David M. Roomes.

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