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A cursed magical arrow which strikes the archer who fired it. |
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| Baelwood | A large forest in the north of the Sybren Imperium. |
| Baen Desert | A huge desert in central Ithria and home to the baenites. |
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A desert nation of eastern Ithria in which dwell the Baenites. This nation is little more than a collection of individual villages. |
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The baenite language. |
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An isolated and somewhat xenophobic race of bestial desert dwelling humanoids. |
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Baenite Sunslayer |
A non-alcoholic fruit juice of Baenite origin. |
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Bahamatra |
A major town in the Padashan Empire. |
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Baklath |
A magrakian beverage made from fermented fish guts. |
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Ancient god of warriors popular in much of Aggradar. |
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Bannocks |
A unleavened flat cake made from barley and oats. Of Bathyn origin. |
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Large swampland located between Romler Bay and the Baen Desert. |
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Barakus Clans |
An ancient group of warrior clans that arose during the Age of Dawning. |
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Baranov |
One of the ruling iron citadels of the Iron States. |
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A common fruit-bearing tree. |
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| Barrett's Syndrome | A viral infection that affects memory and intelligence. |
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The human god of chivalry, honor and justice. |
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| Bathyn | The language of the bathyn people. |
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A human subrace of nomadic horsemen that dwell in the western grasslands of Ithria. |
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A nation of human warrior horse-clans that dwell on the western coast. |
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Battas |
Sturdy, circular, wooden houses used by the Borrellians. |
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Battle of the
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A famous battle in which Lorithimar the Sorcerer King was defeated and the Aukarian Republic reclaimed its freedom. |
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Battle of the |
Climactic battle where the Ranyku defeated the KyTek Church. |
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A bright orange fleshy root, that, if eaten, induces a frenzied battle rage and an adrenalin rush. |
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An abbreviated version of the ogre language used in battle conditions. |
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A bat of enormous size that dwells in cliff caverns. |
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| Bay of Arratan | A large bay in the northern coast of Qeshir and in the territory of the Padashan Empire. |
| Bay of Okslad | A long, narrow bay at the heart of Magrakor. |
| Bay of Tears | A large bay on the southern coast of Aggradar between Magrakor and the Sybrenar Imperium. |
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Capital city of Ethara. |
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A large shaggy arctic quadruped capable of astounding feats of strength, but slow-moving. Occasionally used as a pack beast in the northern parts of Ithria. |
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| Bekai | The ruins of the once great capital city of the Thullian Empire. Located at the edge of the Snowy Timber forest in eastern Ithria. |
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An alternate name for the dwarven god, Sakyr. |
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| Belskanar | A female dragon that lairs in the Gynfeld Forest near the Kingdom of Anquar. |
| Bendothi | A secret writing system used by the Black Sorcerers for the their spells. |
| Berosh | A saurian giant and leader of the Brotherhood of the Serpent Tongue. |
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Binding, The |
Baenite marriage ceremony. |
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A field of magical study that deals with affecting the body, for good or ill. |
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| Bitter Bay | A large bay that lies on the western Aggradar coast. |
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Bitter Loaf |
A chewy grey bread of dwarven origin. |
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A large round tree that bears a single red berry near the top which has healing properties. |
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Black Mead |
A Normidian drink of fermented honey, molasses and spices. |
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A large fleshy edible mushroom common in most forests. |
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Black Orchid |
The flagship of the Rukemian Imperial fleet. |
| Black Pearl | A well known tavern in the city of Freeport. |
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A freshwater fish with a razor sharp dorsal fin. |
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| Blackroot | A plant whose edible roots can be brewed, smoked or chewed. |
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Black Rye |
A common dark bread from the southern lands. |
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The powerful and reclusive group of mages who hold a position of power in Duthelm. |
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| Blackwells | A small magical school in the capital city of Tykron. |
| Bladebinding Salve | A powerful magical healing salve which cures all wounds caused by the blade it is applied to. |
| Blades of Elarim | A set of twin magical blades. |
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A legendary sword crafted during the Great War which was enchanted so as to steal strength and life energy from opponents and grant them to its wielder. |
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A celebration held in the Coalition to celebrate its founding. |
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| Blood Fever | A common bacterial infection that results in bleeding sores. |
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Blood Lords |
A large and well organized criminal organization in Ipotal. |
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A deep red precious gemstone. |
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A small carnivorous insect life form that infests damp dark places with colony nests. |
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A red fleshy root with medicinal properties that aid in stopping bleeding. |
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| Bloodseeker | A type of magical arrow that will seek its prey once it has tasted its blood. |
| Bloodtusks | The largest and most aggressive bandit group in Fyrren's Wandering. |
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Blood War |
A full scale war being waged between the Sybren Imperium and all surrounding nations. |
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Board Wrestling |
A popular magrakian sport where two combatants have wooden boards strapped to their arms and then beat each other. |
| Bodikur | Lord Mayor of the Free City of Ithell. |
| Bogling | A primitive race of aquatic amphibious humanoids that live in tribal communities in wetland areas. |
| Bonecrusher | A powerfully enchanted war hammer. |
| Bone Hill | The ruins of a stronghold which was once the home of the legendary wizard Alrem Evarel. |
| Bone Horror | A magically created undead creature which often takes the form of a spider made of human bones. |
| Bone Mask of Azul | A magical and wholly evil enchanted mask fashioned from the bones of a demon. |
| Bone Shield | A powerful necromantic shield fashioned from human bones. |
| Borakar | A large tropical jungle island that lies between Ithria and Qeshir known for dangerous wildlife and the only known source for spice crystals. |
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Small deadly worms that burrow through living flesh. |
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A realm of northern barbarians. |
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A northern barbarian. |
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The borrellian language. |
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Lake in the Northern Tusks that is bottomless according to legend. |
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| Boshok's Iron Fist | An enchanted iron hand which must be grafted to the stump of an arm to function. |
| Boulivar Flats | A desolate rocky region in Aggradar known for little vegetation, noxious vapors and stagnant pools. |
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Braxtierny |
An Iron State citadel that exploded, killing King Tomar VII and began the current warring between all the citadels. |
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Breek Tubers |
A starchy white tuber native to the Aukarian Republic. |
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Breinstauer |
One of the ruling iron citadels of the Iron States. |
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Brennag |
A major town in Vaul. |
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The first Borrellian, according to Borrellian mythology and the father of the Borrellian gods. |
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Shadow Walker, The Unseen. The Grumman god of stealth, covert activity and thievery. |
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Brie |
The Phellysian bobcat house and the god of that house and of kindness. |
| Briny Sea |
The sea that lies between the continents of Aggradar and Qeshir. Known for high mineral content which gives it a foamy appearance during storms. This sea is heavily traveled. |
| Broadlands | A vast grasslands region in Qeshir which is home to the primitive Mytharians. |
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The primary god of the Magrakians. |
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Bronst |
One of the independent towns of the Iron States. |
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Brookmyre |
A Normidian clan. |
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One of the seven ruling groups of the Coalition. |
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The capital city of the Aukarian Republic. |
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A common bird of prey found in dry, southern realms, especially throughout the Sentinel Mountains. |
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A squat tree with a foul odor that repels insects of all kinds. |
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| Burning, The | A malady caused by long term exposure to Orichalcum dust. Tends to affect miners in Orichalcum mines. |
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An ugly and aggressive rodent/canine fusion which hunts in packs and is sometimes tamed and used by orcs. |
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Byrel |
The second innermost planet of the Khorasian system and the closest planet to Khoras. |
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This page last updated Monday, October 08, 2007. Copyright 1990-2008 David M. Roomes.